document updated 16 years ago, on Jun 22, 2007
Since I use alt for my AHK "scripting", I prefer to:
unbind alt
bind capslock +voicerecord
====== Soundboard ======
A guy who logs in as "The Governator" has some sort of really flexible soundboard setup, where it
seems like he can choose between ~50 different clips, and choose an appropriate response to everyday
conversation within ~3 seconds in the middle of the game, eg. quite fast.
My thought was that there's a variety of voice-chat methods, but many are probably somewhat
restrictive... what if there was a way to have an external program, and connect a second
soundcard's output to the main soundcard's input? And have a pop-up screen that would work in any
game, and allow a search much like Google Suggest: http://www.google.com/webhp?complete=1&hl=en
Apparently connecting sound-out to microphone is as easy-as-pie, and requires nothing extra?
http://www.passmark.com/products/audio_loopback.htm
http://www.hometheatershack.com/roomeq/wizardhelp/help_en-GB/html/calsoundcard.html
Voices possibly to use:
James Earl Jones
Lots of characters from the Simpsons
Lots of characters from South Park
===== Searching the soundboard =====
Oooie, that might be a bit hard. Granted, AHK is adept at GUI stuff, but still...
"IntelliSense"
http://www.autohotkey.com/forum/topic1371.html
"Autocomplete"
"Autocomplete" while showing multiple possible matches, aka "incremental search":
http://www.autohotkey.com/forum/viewtopic.php?t=3010
http://www.autohotkey.com/forum/viewtopic.php?t=6729
###################################################### IMPLEMENTATION DETAILS ######################################
Floating GUI window, that doesn't make HalfLife minimize...
This seems to work, for some reason:
http://www.autohotkey.com/forum/viewtopic.php?p=116058
Also, this example seems to work as well (but isn't necessarily optimal):
#SingleInstance force
; Alt-F5 to show the GUI once I'm in a game
!F5::
SplashImage, C:\temp\splash.gif
Sleep, 4000
SplashImage, Off
return