Alchemy | Shift-R to see available recipes. Find the necessary ingredients, and 'a'pply. [1] |
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Bridge building | Requires hatchet. |
Detect traps | 'a'pply |
Disarm Traps | 'a'pply |
First Aid | 'a'pply |
Fletchery | Requires a fletchery set and a wooden stick or log (both get consumed). 'U'se the fletchery set. |
Gardening | Requires a seed (consumed).. Must be on an empty square adjacent to a bush. 'A'pply. |
Haggling | Before buying something (but after selling!), stand next to the shopkeeper, and 'a'pply. |
Herbalism | Stand on top of a bush and 'a'pply. |
Metalurgy | 'A'pply, and choose an item from inventory. |
Music | Requires a musical instrument. Equip in tool slot and 'u'se. [1] |
Necromancy | Pick up a humanoid corpse. 'A'pply skill. |
Pick locks | Requires thieves picks. |
Pickpocket | Stand next to your mark and 'a'pply |
Smithing / Metalurgy | [1] [2] [3] [4] [5] |
Survival | Must be on the wilderness map. 'A'pply skill. When not full, it in increases satiation. Once full, it gathers either fish or seeds, depending on what square you're on. |
Ventriloquism | 'a'pply. (does it bounce off walls?)
Mostly useless, except for skipping drawf graveyard quest and shoplifting. |