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games > pc > Spelunky > levels > lemmings_notes
document updated 15 years ago, on Feb 10, 2009
decided to do:


things to try:

    - does this level "force" the player to go in a strict linear path too much?  I suppose ANY
      user-created level will do this to some extent, but I REALLY corral them more than usual.



    - later, do the "role reversal" thing   (exchangeroutes.html)


    - depending on where you jump from, the jump arc can be different?  Try to make the two guys
      jump from different places, and land at different (but both useful) places